Results for spec@!opengl 3.2@layered-rendering@clear-color-mismatched-layer-count

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.226078
Stdout
Clearing each layer individually
Probing texture 0, layer 0
Probing texture 0, layer 1
Probing texture 0, layer 2
Probing texture 0, layer 3
Probing texture 1, layer 0
Probing texture 1, layer 1
Probing texture 1, layer 2
Probing texture 1, layer 3
Probing texture 1, layer 4
Probing texture 1, layer 5
Probing texture 1, layer 6
Probing texture 1, layer 7
Clearing all layers of both textures at once
Probing texture 0, layer 0
Probing texture 0, layer 1
Probe color at (0,0)
  Expected: 0 255 0 255
  Observed: 255 0 0 255
Probing texture 0, layer 2
Probe color at (0,0)
  Expected: 0 255 0 255
  Observed: 255 0 0 255
Probing texture 0, layer 3
Probe color at (0,0)
  Expected: 0 255 0 255
  Observed: 255 0 0 255
Probing texture 1, layer 0
Probe color at (0,0)
  Expected: 0 255 0 255
  Observed: 255 0 0 255
Probing texture 1, layer 1
Probe color at (0,0)
  Expected: 0 255 0 255
  Observed: 255 0 0 255
Probing texture 1, layer 2
Probe color at (0,0)
  Expected: 0 255 0 255
  Observed: 255 0 0 255
Probing texture 1, layer 3
Probe color at (0,0)
  Expected: 0 255 0 255
  Observed: 255 0 0 255
Probing texture 1, layer 4
Probe color at (0,0)
  Expected: 0 255 0 255
  Observed: 255 0 0 255
Probing texture 1, layer 5
Probe color at (0,0)
  Expected: 0 255 0 255
  Observed: 255 0 0 255
Probing texture 1, layer 6
Probe color at (0,0)
  Expected: 0 255 0 255
  Observed: 255 0 0 255
Probing texture 1, layer 7
Probe color at (0,0)
  Expected: 0 255 0 255
  Observed: 255 0 0 255
Stderr
SWR detected AVX2
vert shader  0x7efdeb05b000
frag shader  0x7efdeb059000
creating surface with multiple layers, rendering to first layer only
creating surface with multiple layers, rendering to first layer only
frag shader  0x7efdeb057000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/gl-3.2-layered-rendering-clear-color-mismatched-layer-count -auto -fbo
dmesg

        

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